Finding 2

Testing the classes was too obvious. In Hearthstone, some archetypes (strategies) dominate others, much like in rock-paper-scissors. However, according to HearthArena.com, one archetype dominates the others. Additionally, I believe I perform better with certain archetypes. In order to test my belief, I formulated the following null hypothesis:

I decided to run an ANOVA test since I am examining whether there is a significant difference between the dependent groups in terms of their mean win rates.

Validating ANOVA

Independence

The measurements should be independent, i.e., the measured value of one group should not be influenced by the measured value of another group.

I assume independence based on the fact that this is a competitive game 🥴.

Homogeneity

The variances in each group should be approximately equal.

Graphic 1
Win rate distribution by archetype.

Homogeneity

I conducted Levene test.

According to the Levene test, I found that the assumption of homogeneity of variances was upheld (p = 0.362).

Normal distribution

The data within the groups should be normally distributed.

Graphic 2
Q-Q Plots with 95% Confidence Interval by Class

In the Q-Q plot of Attrition (Shapiro-Wilk p = 0.007) and Mid-Range (Shapiro-Wilk p = 0.022), one data point violates the 95% confidence interval. The Shapiro-Wilk test indicates that I can assume normality for Mid-Range but not for Attrition. Therefore, I do NOT assume normality.

Kruskal-Wallis

Since normality was violated and ANOVA is no longer valid, I conducted the Kruskal-Wallis test.

Graphic 2
Win rate by archetype with means, per draft.

According to the Kruskal-Wallis test, I failed to reject the null hypothesis (p = 0.502).

In conclusion, there are no significant differences in win rates among the archetypes.